![]() ![]() Sure, you've ultimately got to craft multiple batteries to conveniently use each one without swapping back and forth, but in the meantime, you can have every tool available to you way before it seems like you were intended to (since in theory you should have had to farm for enough copper to craft as many batteries as you have tools). You've now crafted two tools with one battery, and recharged that battery, way before you've conceivably built a base, found the battery charger blueprint, and rounded up the materials to build a charger or two batteries. ![]() ![]() The Scanner has a completely charged battery in it. This is somewhat of a bug/suggestion/discussion, so not sure where it really should be.Ĭraft one battery, then craft a Flashlight, use up all the battery, then remove the battery, then use it in your next recipe to craft (for example) a Scanner. ![]()
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